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arcadevr / December 17, 2024

Batman: Arkham Shadow Update Adds More Challenge Missions & New Localizations

Today marks the release of highly anticipated features players have been looking forward to since release. Highlights include:

● Character Viewer

● New Challenge Maps

○ Predator: “The Disorderlies” & “Rumble on Deck”

○ Combat: “Stowaway Brawl” & “Arkham’s Finest”

● Localized voice tracks

○ French, German, Italian, European Spanish, Latin American Spanish, Japanese, and Korean

● Numerous additional bug fixes & polish

Audio & Haptics:

● Added various SFX to game.

● Added localized voice tracks for all languages.

● Fixed some UI-related haptics not firing properly.

Campaign:

● Fixed several areas of campaign causing player to see or fall into exterior game world.

● Fixed collision in various areas of the game to prevent players becoming trapped.

● Fixed bug causing Gotham rooftop predator encounter to respawn enemies.

● Fixed Batclaw-related sequence break that blocked progression.

● Fixed bug allowing player to break hostage encounter in sewer.

● Fixed several encounters broken when player arrived too early.

● Fixed various instances of voiceovers overlapping.

● Improved weather effects in Chapter 3 exterior.

● Improved set dressing of Monarch Theater.

● Improved Gotham skyline.

Cinematics:

● Fixed instance of player becoming stuck in Detective Vision during the prologue.

● Fixed instance preventing some players from skipping Chapter 3 cinematic.

● Improved cloth animations on Dr. Crane and Dr. Quinzel.

● Removed cowl HUD during cinematics.

Gameplay:

● Ensured delay timer starts upon the introduction animation completes.

● Ensured knives, batons and shields appear highlighted in Detective Vision.

● Ensured enemies scan perches with thermal goggles while in default patrol state.

● Ensured jammer icon is still visible, even through geometry, while in Detective Vision.

● Fixed essential input prompts becoming hidden if player selected limited UI prompts.

● Fixed body misalignment issue when performing silent takedowns while crouched.

● Fixed cape stun from clipping camera when performed while player is crouched.

● Fixed achievements going out of sync between game profile and Oculus profile.

● Fixed instance of Rat Radios breaking but player doesn’t get credit for it.

● Improved instances of enemies clumping together when alerted.

● Improved gadget prioritization during predator encounters.

● Improved Sonic Batarang so it only pulls a single enemy.

● Improved feedback when Batarang hits steam volume.

● Improved Bolton boss fight mechanics.

Stability:

● Fixed rare crash related to map indicator code.

● Fixed rare crash due to unresolved Vulkan validation errors.

UI:

● Added ability to playback Echo voiceovers from Database.

● Fixed map rendering issue causing some elements to disappear.

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